What to expect from Destiny 2 in 2023 and beyond

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The more we think about it, 2023 needs to be a big year for Destiny 2. 2022 introduced the Witch Queen expansion and all the new stuff that came with it, but it also saw us Guardians discussing Destiny 2’s seasonal model a lot. Players are tired of the same old stuff wrapped in a new wrapper. We’ve been through this in Overwatch 1 and more recently in Apex Legends.

The thing is, Bungie needs to hit a home run with the Lightfall expansion. Even more, the beginning of the end of the light and dark saga has to be hyped.

In this article, we’ll look at all the confirmed new content and changes that will be coming in Lightfall and beyond. Note that most of this information has no confirmed release date. But Bungie has assured us that they are working on them with the hope of a timely release.

Now, let’s start with the biggest with the biggest.

light up

Shattered glass glints in the starlight. Soldiers of the Shadow Legion battle with Guardians under the unmistakable shadows of the fleet overhead - the Witness and its newest Disciple are here. Amid the chaos, begina journey that will reveal the hidden threads that bind us, the ability to unravel them, and the mastery to weave them anew. With this new power in hand, find strength in your fellow Guardians and triumpth in the face of impossibility.

New destination: Pneumona.

Best described as a futuristic city bathed in neon lights, Neumona is the latest world location we’ll be exploring in Destiny 2 and will be a battleground between the Shadow Legion and our allied forces. Is. The most exciting thing about this is that, like Savathun’s Throne World, we’re not only going to get a new sandbox world, but also a longer campaign like Witch Queen.

Additionally, the positive reception for the legendary campaign in Witch Queen has encouraged Bungie to continue this trend and allow us patrons to take on a more challenging version of the story content.

It’s worth noting that the city itself has been designed in such a way that players will be encouraged to use the new grapple mechanic that is part of Strand.

The strand

As Bungie explains it, Strand is the power that allows us to. “Reach into the darkness and break the threads of consciousness.”. The subclasses of darkness are what we are going to use against the armies of the witnesses.

New Hunter subclass – Threadrunner: Masters of movement, speed and grace. The city is a playground for threadrunners as they grab threads and weave new ones through the darkness in the air, finding the fastest route between two points.

New Titan Subclass – Cruel: Indomitable and feral, the Tyrants rip apart the strand to reveal their claws which they use to tear their targets apart from the Wave. Leaping into harm’s way with wild abandon, the line that no one crosses is drawn by the tyrant.

New Warlock Subclass – Architect: Architects easily manipulate the view using only their brains. From the backline, these telekinetic wizards can also spin strands into sentient beings to do their bidding.

New raid and dungeons

We don’t know much about the upcoming raid yet. What we do know is that we will be able to get Apept Weapons with better perks. And it looks like the weapons won’t evolve like their normal versions.

Also, Bungie is planning to bring back another raid this year. Our best guess is that it’s going to happen. Wrath of the Machine But we won’t know for sure until Bungie announces which one.

So according to Bungie’s website, we’re going to get two new dungeons in seasons 21 and 23. And to access them, we need to be an Annual Pass holder of the base Light Fall game.

Let’s just hope they’re more creative than the last one, Spire of the Watcher. We’re not alone in saying that some of the mechanics were overused and the owners were nothing to write home about. It’s still fun though if you have a firm grasp on where to go and what to shoot.

Weapon changes and additions

Bungie has stated that they have plans to adjust the game’s crafting system. And while they don’t have a concrete list of changes, they have set some goals that they will achieve throughout the year.

  • the aim – Reduce the stockpile of deep-sight weapons.
    • Strategy – Introduce alternative ways to earn deepsite currencies.
  • the aim – Reduce the misfortune of unlocking weapon recipes.
    • Strategy – Provide opportunities within the crafting system to allow users to decide which weapon to target.
  • the aim – Reduce the load-out stress.
    • Reduce the payer’s incentives to equip the most keen-sighted or prepared weapon.
  • the aim – Improve the value of weapon rewards from Master Raid content
    • Give the new Lightfall RAID access to better weapons specialist privileges. Note that this will not be full freeform crafting.

When Lightfall officially launches, DeepSight versions of non-craftable weapons will no longer be part of the loot pool. This was agreed upon as a means of achieving our goal of reducing deep-site weapon hoarding and reducing the pressure of choosing which weapons players want to keep in their vaults. .

Players who currently own these weapons are encouraged to complete their Deep Sight Plans and extract their Resonant Elements before February 28th to avoid losing any Resonant Elements.

Random Roll Exotics vs. Craftable Exotics

Bungie used Hawkmoon and Dead Man’s Tale as trials for randomly rolled exotics. Now that the experiment is coming to an end, it has been decided that both of these Exotics are going to be craftable versions.

We don’t yet know if it’s able to capture the current rolls of both your guns. We don’t yet know what their final list of traits will be, but it might be worth having the best roll that you’re most comfortable with.

In an earlier podcast, Chris Proctor, senior design lead, mentioned that the team was working on a subclass 3.0 verb on exotic weapons. Here are some of them.

  • Queenbreaker – Linear Fusion Rifle
  • Destructive Statue – Trace Rifle
  • Leviathan’s Breath – War Bow
  • A Thousand Voices – Fusion Rifle
  • Sunshot – Hand Cannon
  • Polaris Lance – Scout Rifle
  • Two-Tailed Fox – Rocket Launcher
  • Prometheus Lance – Trace Rifle

Additionally, Bungie plans to introduce a few more Foundry treats throughout the year. Implementing Foundry Traits is still a priority and they want to add them to weapons that already have an original trait. This is with the aim of making them stand out more than their peers.

“We’re going to start doing that every season, or every other season, with pieces of that kind of content… old raid weapons, maybe dungeon weapons, maybe other sources.”

System changes

In this section, we’re going over Bungie’s implementation plans. Custom loadout This is a big change in terms of quality of life for our patrons in the game. Currently, we use 3rd party apps like DIM (Destiny Item Manager) to help us manage our gear but the in-game version of Destiny takes it a step further.

Coming in one of the upcoming seasons, Destiny 2’s version of the loadout manager is going to look like the way we apply cosmetics to our armor. We’re going to see a breakdown of the modes associated with each piece and we’ll be able to mix and match. As seen from the technical mockup image above, we are going to have five different slots for the loadout.

After years of waiting, Bungie is finally going to implement. LFG (Find Groups) In the game itself. We no longer have to rely on the Bungie site or anywhere else for that matter. People can still use them to find people to play with but they are going to additional resources that support the LFG system.

In addition to these two major changes, Bungie has plans to implement one more. Authentication system Like Overwatch. It goes hand in hand with planning. Guardian Rank Which is going to help with other social systems in the game. From what we can tell, this season is going to be a mix between pass rank and one that identifies how experienced a player is with the game.

It’s expected that it’s going to work with LFG for things like endgame content where dungeoneers and raiders can come together for the first time and a place where a sherpa can show these new lights the ropes.

PvP changes

For the coming year, Destiny 2 is going to bring back two more maps from the game’s early days. And they have started production on the new map with the hope that it will be released in the year of lightfall.

Here are some notes about what they have planned for the future.

  • We are not finished here. In the post-Lightfall season, we’re expecting more cosmetic rewards for the competitive division.
  • “We’re still working out the details of what you can earn, when you can start earning them, and how you can earn them. Expect more discussion after Lightfall launches.

But that’s not all they’re looking for. They are also looking for a way for players to get the old Crucible armor set through Focusing in Season 20. He specifically referred to the Exile armor set to look forward to.

And for players who really dislike the current Flawless card for Trials, Bungie is working on a new model that removes the Flawless pool but still protects players who work on Trials reputation rewards. provides. We’ll hear more about that as Season 19 draws to a close. And before they implemented the trials labs when season 20 came around.

Skill-based matchmaking

Over the past season (Season 18), the team has been monitoring and adjusting the loose SBMM (Skill-Based Matchmaking) settings that were implemented on Quickplay. He notes that this has resulted in better matches for many players, but increased connection issues when joining higher skill bands. To combat this, they are going to introduce another new matching feature called Dynamic Skill Ranges.

Bungie describes the system as follows:

At a higher level, this feature increases the skill window that our system searches during matchmaking if you are in a low-population skill bracket or during a particularly low-population time. The goal here is to expand the window enough to give players additional good connections to choose from during low population times, without significantly harming skill balance. This is the next in the evolution of our loose SBMM that we introduced in Season 18.

And with all of Bungie’s big plans for Destiny 2 in 2023, that’s all we have for now. Check back with us for more announcements in the future as Lightfall approaches on February 28, 2023.


On a more personal note, the change I’d like to see is another round of vendor changes. Specifically, the Ada-1 and its armor mods. Crafting armor is one of the biggest hurdles for any new Light or returning Guardian. It’s incredibly frustrating to have to wait months at a time for a mod that can do a build.

If there’s a way to streamline the process without overwhelming new players with too many things, I’m all for it. Maybe give us the option to choose between Well, Light Charged, or War Mind mode per day. Hey, it’s a start, right?

For a more detailed look at Bungie’s plans for the year, check out Last Year in Review. Destiny 2 Showcase Where they talk about everything in the game.

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