Core points of Gamers


Core points of Gamers

Warzone 2.0 Victus XMR loadout, best class build and how to unlock Victus XMR

the VictusXMR is a sniper rifle released as part of war zone 2.0 Season 1.

The selling point of this rifle has to be its damage: taking the place of Signal 50 as the highest damage sniper in Warzone 2.0.

While it may already be strong, through our recommendations on this page, we will review the best Victus XMR class build including attachments, benefits pack and equipment, as well as how to unlock victus xmr yourself.

In this page:

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How to unlock Victus XMR in Warzone 2.0

The Victus XMR is Unlocked as part of the Season 1 Battle Pass.

With the new Battle Pass system introduced in Warzone 2.0, you can choose your desired unlock path for rewards, giving you more control than usual over how rewards are unlocked.

This means you can acquire the sniper within the equivalent of what used to be 20 linear levels, and you’re free to blast your way right there early on; however, depending on your unlock path so far, you may have more progress required.

The Season 1 Battle Pass and Victus XMR unlock page.

If you want to learn more about the Battle Pass and its included rewards, be sure to check out our Season 1 Battle Pass guide which covers all the unlocks you can get as part of it.

Please note that after Season 1, the unlock requirements for this weapon may change; based on recent Call of Duty titles, it will likely require completing a challenge to unlock.

Warzone 2.0 Victus XMR better loading and attachments

Since Victus XMR has the best damage of any sniper in the game and we’re building with a massive map in mind, we want to lean into that high damage as his strength, increasing damage range and bullet speed to emphasize that to the fullest. distance as possible, while increasing the speed of Aim Down Sights (ADS).

These are the best Warzone 2.0 Victus XMR loadouts and accessories:

  • Barrel: Mack 8 33.5 Super (Unlocks at Victus XMR Lv. 3) / Optics: SP-X 80 6.6X (Unlocks at SP-R 208 Lv. 5)
  • To be: 1 MW Rapid Fire Laser (Unlocks at Lockwood 300 Lv. 4)
  • Values: XRK Rise 50 (Unlocks at Victus XMR Lv. 19)
  • Guard: Corvus Responder (Unlocks at Victus XMR Lv. 26)
  • rear grip: STIP-40 Hilt (Unlocks at Victus XMR Lv. 16)

For our first attachment, we go for the Mack 8 33.5 Super Barrel leaning towards the aforementioned goal of increasing damage range and bullet speed – This barrel does both, though it is affected by ADS speed and hip recoil control, the former more problematic than the second.

Alternatively, depending on how you like to play, since the Victus XMR has quite a large zoom on its base sniper scope, you can choose to limit some of that range to damage and bullet speed, rather than opting for the SP-optic. X 80 6.6X that can switch between 6.6x and 11x magnification, perfect for helping you find the best scope for different ranges.

Coupled with the following options, including our alternate rear grip suggestion, it will make ADS-ing a much smoother experience.

However, if you don’t equip the alternate range option, we’re going to want to offset some of the ADS speed reduction from the gun, and that’s where our second pick comes in: the 1MW rapid fire laser it is the only laser sight available that increases ADS speed without the laser being visible to other players, even when aiming, although the flash of blue light from the laser will be visible when looking at the sniper head on.

For the third attachment, we are choosing the XRK 50 increase which will not only increase your crouch and run speed, but also your ADS speed, making up for some of the longer zoom times on this weapon. It messes with recoil control a bit, but that’s where our next two attachments come in.

equipping the Corvus Responder Guard, while requiring a lot of work to acquire, will be a safe bet here thanks to its buffs to recoil firmness and recoil resistance, in synergy with one of the buffs in the buff we’ll recommend in the next section.

To further bolster recoil control, we rounded out this build with the STIP-40 Grip – it takes a hit to aim with stability, but with all the other attachments and perk bonuses this won’t be much of a problem, with aiming of feeling otherwise consistent overall.

That said, if you wanted to experiment a bit, you could grab the Bruen Q900 Grip instead, which will grant a boost to sprint-to-fire and ADS speed, though it’s worth noting that the ADS speed boost isn’t too noticeable, that is unless you choose our alternative optics option.

Particularly with new weapons, it’s always worth trying different attachments, so feel free to experiment to see what works for you.

Warzone 2.0 launch is here! If you want to put together a strong arsenal, we explain the best Warzone 2.0 weapons, plus how to forge an M4 Solid Charge, Kastov 762 Charge, FSS Hurricane Charge, FTAC Recon Charge, VEL 46 Charge, Lachmann Sub Charge, Victus XMR Charge, SP Charge -R 208 and load M16. Elsewhere, we’ve got explanations on Season 1 Battle Pass skins and blueprints, AQ soldiers, contextual tapping, and how to unlock Operators.

Warzone 2.0 Victus XMR Best in Class Build, Perk Pack and Gear

Since this is a sniper class, we’re thinking about the weapon’s performance at long ranges; as such, we’re picking a set of perks and gear that will allow that playstyle to take center stage.

Our picks for the best Warzone 2.0 Victus XMR gear and side pack are:

  • Advantage Package: Recon/Weapons Specialist (Unlocks at level 1)
  • Secondary: .50 GS (Unlocks at level 13)
  • Tactical: Scope (Unlocks at level 1) / Decoy Grenade (Unlocks at level ??)
  • Lethal: Claymore (Unlocks at level 25) / Throwing Knife (Unlocks at level 44)

As mentioned, this is very much a sniper-focused class, and as such, the recognition The perk pack is the best here, providing Double Time, Tracker, Focus, and Birdseye perks.

The first benefit of this package. double time It will grant buffs to your Tactical Sprint duration and crouch movement speed; Paired with our recommended standard attachment from earlier, you’ll gain even more movement speed while crouching, helping you stay clear of other enemies on the battlefield.

Just like it says on the tin, recon is the name of the game and the Tracker The advantage rests entirely on that, allowing you to see enemy footprint trails.

On top of that, any enemies killed by you don’t show a kill marker, keeping your position down; However, with our recommended unsuppressed sniper, that could be less effective, so you can always beef up the stealth aspect here. with a suppressor if that’s how you want to build this class.

As for the third advantage of this package, Approach is what you’re getting: it will not only extend the duration of ‘Hold Your Breath’ when ADS-ing, but it will also reduce flinch from incoming shots, as mentioned above about a key synergy between this perk and the Corvus guard attachment Answer.

As for the final benefit, bird eye reveals the direction enemies are facing when they appear on your radar via UAV or general radar signals; this can not only give you an idea of ​​where enemies might be in the distance, but also keep you covered.

Speaking of keeping it covered, this class has a bit to do in that department and that’s where our recommendations for secondary, deadly, and tactical grenades come in.

A strong secondary pick here is the .50 grams Sidearm, with heavy firepower that acts as a sweet backup to the Victus, which boasts not only long range, but also high damage – it can kill enemies in two shots, one to the head and relatively close to the enemy, so it’s pretty deadly backup.

However, the X13 Auto is always there if you prefer a fully automatic option, but we think the .50 GS is the way to go here.

Of course, you can always find more weapons scattered around the map, so if you prefer something a little more flexible, you can certainly find something like that, and if not, the Weapons Specialist perk pack is always available. there, grouping Overkill into a set of four perks.

For its lethal and tactical, we’re specializing a bit more than usual – you can still take the traditional Frag and Flash/Stun nades if you want, but we’re aiming it towards the observer range Y Old houseleaning into the recon playstyle with a bit of explosive backing as well.

Instead you could take a Throwing knife instead of Claymore, but it completely depends on how you intend to play. Feel free to experiment!

If you’re looking for more weapons to try, we’ve got a full list of the best on our best Warzone 2.0 weapons page, or if you’re looking for more loadouts, we’ve got others in the Signal 50 sniper, M4, and more.

Finally, if you’re looking for information on Season 1 and its set of rewards, be sure to check out our Season 1 Battle Pass rewards explainer.

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