Core points of Gamers


Core points of Gamers

REVIEW: Image Comics’ Vanish #3

  • Disappear #3

    donny cates

    Ryan Stegman, J.P. Mayer

    John J. Hill

    Cover artist:
    Ryan Stegman, JP Mayer, Sonia Oback

    image comics


    Release date:

    sonia oback

Magic and chaos ensue in Vanish #3 — from Image Comics. Written by Donny Cates from a story created by Cates and Ryan Stegman, who also handles penciling duties, inked by JP Mayer, colored by Sonia Oback, and lettered by John J. Hill, the latest issue of the Oliver Harrison’s saga expands the world even further with the introduction of new characters and a dash of backstory. At the same time, it also takes the brutality of the series to a whole new level.

In Vanish #3, Oliver is still determined to go after The Hollow, believing they are working for his old nemesis, Vanish. He meets the terrible twins, Wormhole and Silkworm: two powerful masters of the magical arts who pose a serious threat to Oliver. However, these supers claim that they are not here to cause trouble, something Oliver finds hard to believe, considering his history.

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Oliver fighting Wormhole in Vanish #3

the Vanish The team has been outspoken about how much the book draws from early Image Comics, and Cates and Stegman use their influences like tattoos here. The exchanges between characters are playful and aggressive, while the battles escalate into brutal situations that wouldn’t look out of place in an ’80s action movie. More importantly, Cates and Stegman turn the tide on Oliver’s character in this one. last number. The team time in Poison It has certainly shaped how they craft the story of a reluctant hero; however, Cates and Stegman push Oliver to the brink of crossing moral lines, if he hasn’t already.

Oliver has an addictive personality, and could have traded his previous substances for magic in Vanish #3. Going after The Hollow could be the excuse he gives himself to justify his actions, as it becomes obvious that he craves more magic. He no longer listens to what others say, nor does he think clearly. At this point, many fans will be wondering if Oliver is the hero or the villain of this story.

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Oliver talking to Wormhole in Vanish #3

without a shadow of a doubt, Vanish #3 must have been fun to create for Stegman, Mayer and Oback. It bursts with more action and magic-fueled encounters than the previous issues combined, allowing performers to fully immerse themselves in this wild and wacky world and go all out. This feels like the prototype of a ’90s superhero book, where everything has to be dialed down to 11. Stegman and Mayer set the stage with the designs for the bendable poses and furious fights as Oback mixes up a colorful storm that cheers. the festival of hard knocks and magical bursts. Credit is also due to Hill, as the lyricist turns up the volume on the panels with a deft nudge of onomatopoeia.

Many ’80s kids still pine for the comics of their childhood, especially the Image Comics of the early ’90s, when it was all about being bigger and bolder. Vanish #3 ticks all of these boxes. This is not about winning an Eisner for a deep and provocative story. Instead, Cates and Stegman prioritize fun and entertainment while taking pride in being so over the top and extra as humanly possible.

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