Core points of Gamers


Core points of Gamers

Mass Effect’s Original Pitch Surfaces in Celebration of Its 15th Anniversary

A brief describing developer Bioware’s original ideas for Mass Effect has resurfaced online for its 15th anniversary celebration.

The original tone for mass effectWritten by the game’s director, Casey Hudson, in September 2003, it has been making the rounds on Twitter to mark the game’s 15th anniversary.

The outline of the project, which was only known as “SFX” at the time, paints a slightly different picture of what kind of game BioWare originally intended to make. The original release teases plans for online compatibility, with players originally intended to be able to “meet friends online at special in-game locations to chat and trade valuable items in a virtual setting.” This online trading system was also configured to include “dynamic in-game trading”. [economies that] It will make online commerce attractive.”

RELATED: The Controversial Ending Of The Mass Effect Trilogy Almost Didn’t Happen

Other features outlined in the release that did not make it into the original game include the ability to upgrade the player’s ship and unlimited exploration of a procedurally generated galaxy. They also planned to allow the player to take control of their party members, like in the other BioWare IP. dragon agealthough in the end mass effect it only allowed limited control over specific abilities of squadmates.

The @MassEffect_News tweet, which was posted 15 years after the release of mass effect, also includes the one-page world bible that Hudson wrote a few months after its initial release. This environment schematic largely mirrors what became of the game, barring a few references to humanity created by the Protheans (referred to here as “the creator race”) as a slave class. The rest of the thread includes photos and videos of prototypes, as well as some of the original name ideas they had for the franchise, before landing on Mass effect.

RELATED: Mass Effect Initially Based Shephard’s Face on George Clooney’s

The Mass Effect franchise

mass effect released in 2007 to critical acclaim. Its success spawned 2 more sequels in 2010 and 2012, allowing players to transfer their saves and continue the story of their Commander Shepard, facing the consequences of the decisions they made in previous games. The franchise also saw a soft reboot in 2017 titled Mass Effect: Andromeda.

In 2021, the original trilogy was remastered and released under the name Mass Effect Legendary Editionwith a particular focus on updating the original game from 2007. BioWare is currently working on a new installment in the franchise, though little is known about it.

Both Mass Effect: Andromeda Y Mass Effect Legendary Edition are available on Xbox One, PlayStation 4, and PC.

Source: Twitter

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