Lords of the Fallen v1.1.217 goes live. Squash improves performance and performance.


Highlights of the story

  • Lords of the Fallen has received another patch to fix bugs and improve performance.
  • The game made landfall last week and has since received eight patches.
  • According to the devs, the Steam deck issue is proving to be a problem. The valve Helping them solve it.

Lords of the Fallen is receiving a wave of patches with the latest update.v1.1.217making the game much better. performance. According to Patch notesa potential GPU crash was solved due to the initial cinema size of the viewport. Another crash factor that could occur when enemy AIs use their abilities in certain situations has also been fixed.

Lords of the Fallen v1.1.217 Patch Notes

Many elements have been improved in v1.1.217 of Lords of the Fallen. Developers have reworked how complex enemy animations are calculated to gain extra performance without compromising quality. Additionally, the Parasite and Ruin totems have been improved.

Other additions include adjustments made to shadow costs and overdrafts. Sky Rest Bridge Area. Overall Skyrest has made further optimizations to raise the overall performance of the game. Additionally, level design issues have also been addressed with the latest update for Lords of the Fallen.

Players can no longer interact with Soulfly chains from the ground to bypass puzzles in Skyrest Bridge and The Swamp. gave attack Exploitation of territory Also fixed at Pilgrim’s Perch. Besides that, Lock-on targeting Reactivated for ambushing enemies in the following areas: Forsaken Fen, Fitzroy’s Gorge, Cursed Fief, Redcopse, Sunless Skein, and Manse of the Hallowed Sentinels.

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Strider’s LOD settings have also been updated to fix an issue where jewels would behave unpredictably when transitioning between different options. This update should result in more visual consistency with the Strider character in the game.

AI and collision optimization in Lords of the Fallen v1.1.217

In addition to the aforementioned resolutions, the latest patch for Lords of the Fallen also improves enemy AI and encounters. Crossbowmen have made additional adjustments to their behavior, making them effortlessly smarter. A nomesh in the reservoir has also been modified to allow an invisible archer to target the player more efficiently.

Another of the AI ​​fixes included an instance of an NPC in Pilgrim’s Perch that could see the player from afar. This has been changed and the NPC will only notice the player when they get close. Additionally, an update has been made to behavior Non-playable characters to prevent their necks from snapping when approached by the player.

Lord of the Fallen

collide Fixes include issues such as dropped items getting stuck on the Manse Supply Road, a bug in a certain bed in Brams Castle, players being blocked in Sunless Skin, a hole in Fritzeroy Gorge that caused players to I fell out, hitting a wrong spot. Fixed camera clipping in the tutorial area, and in various parts of Lords of the Fallen world.

Lords of the Fallen is out on October 13, 2023. PlayStation 5, Xbox Series X|S, and PC. In spite of his admirable welcome and goddesses Excluding Denuvo, Lords of the Fallen has been pretty weak in the performance department. Since its release, the game has received Eight screws And each has fixed a large amount of bugs, in addition to making optimization and stability improvements.

Given the punishing nature of the game, only his performance, understanding of his systems and game selection can beat his opponents. Best beginner classes is the most important. Make sure to supplement this knowledge with the title Top 10 Best Weapons.

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