Lords of the Fallen patch v1.1.199 adds multiplayer and gameplay adjustments


Highlights of the story

  • Lords of the Fallen has received another update, this time making several multiplayer and gameplay adjustments, balances, and notable bug fixes.
  • One of the most important adjustments in this update is to the “recover passion” animation, making it faster, more intrusive, and with more unstoppable frames.
  • The UI has also undergone a change, significantly improving the flow of Escape Cinema by displaying the desired key on the screen when a button is pressed.

Lords of the Fallen patch v1.1.199 has been released, and it comes with a list of changes that fans have been eagerly waiting for. Most crashes are multi-related. AMD GPUs has been fixed, and several common bugs have also been removed. Multiplayer and general gameplay have received notable adjustments. Additionally, the UI, Visuals, and Collisions have also been updated with some balance to elevate the experience.

Lords of the Fallen – Sentry reported issues

gave Patch notes has confirmed that more than 30% of crashes in AMD GPUs are caused by communication errors between drivers and DirectX12. The devs have fixed Niagara Compute shader dispatches skipping when thread count is exceeded. Other issues were reported by Sentry, which have also been resolved.

Interacting with NPCs, especially when the NPC character actor is not ready, causes a crash, which should be fixed now. Several DLC items that no longer exist in the player’s inventory caused a crash, especially when removing them by filtering categories or setting their description to something else. These item related crashes have also been addressed.

An accident that occurred when certain entities were spirited out. Another crash that occurred when trying to determine a selected ammo slot without a valid inventory component should be fixed. Some players reported a crash when picking up an object that disappeared while playing a montage, which should now be fixed. The payload in the trigger event has been fixed, along with other capability fixes.

Multiplayer adjustments

Matchmaking has undergone a much-needed change, with matchmaking prioritizing finding players with good ping over fast matches to minimize rubberbanding issues. While this may cause players to wait longer in matchmaking, it ensures that the experience is as smooth as possible. Moreover, Orion Protector The feature has been temporarily disabled and should return with further improvements.

Lords of the Fallen – Balances, Gameplay Adjustments, etc.

The price of Flame funnel I spell remember The store has been adjusted. Social shrine goals are adjusted according to player progress and predictions. As far as the UI is concerned, the update has improved the release of cinematic flow by adding a required key to be displayed on the screen after pressing the button.

Adjusted lower LODs for Scorn sculpts so their clothing physics work properly. After taking a step back to use a Soulflare attack, it will no longer cause players to fall off a ledge. Fixed incorrect character orientation when interacting with NPCs. “Empty SanguinarixAnimation is now faster and can be interrupted quickly.

Related reading:

Lords of the Fallen is an RPG developed by Hackworks and published by CI Games. Released on PlayStation 5, Xbox Series X|S, and PC On 13 October 2023

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