Human: Fallfleet had over 14 million Game Pass users.



Highlights of the story

  • Human: Fall Flat is a popular one. Indie As of 2016, and according to some recent metrics, the game seems to have 14.2 million Game Pass users.
  • Another recent indie title, Escape Academy, has over 1.5 million Game Pass users.
  • This shows that Game Pass is not only beneficial for gamers to enjoy a crazy catalog of different games but also gives indie developers great potential for their titles.
  • Due to recent events, you may also be interested in knowing another metric: HUMAN: Fallfleet owes Unity over $2.8 million, which Microsoft Payment will be required as Game Pass owner.

Man: Fall was flat. 14.2 million Pass in game According to data disclosed by consumers, Stephen Totillo. This data follows their report on siding with indie developers. Acquisition of ABK. Since Game Pass offers so much potential to indie games, it seems natural that they want it to improve even more. Another recent title that has benefited from being on Game Pass. Escape Academywhich has accumulated. 1.5 million Users on the Service.

Xbox Game Pass has expired. 25 million users, so the fact that Human: Fall Flat appealed to more than half of these players is a huge achievement for the developers. Indie games often go under the radar due to the lack of them. Marketing budgetamong other reasons. Game Pass allows access to such indie games. Discovered As they sit in a massive catalog accessible by over 25 million people.

It is true that the quality of the game also plays a huge role in this, and if a game does not deliver. Good experience, it won’t sustain players for long. But we’re strictly talking about games where the developers have poured their heart into it, and they know that the game will do great if only it gets The pressure to discover. Escape Academy and Human: Fall Flat are examples of these games.

A screenshot of the briefing shared by Totilo also discusses how Pass in game Increases the game’s discoverability and Reduces costs For players because they are more inclined to try something on a subscription service. Once enough players find the game good enough to justify their purchase. More people can buy the game. Other platforms.

Also, Game Pass could be even better if more AAA Games appears on the service. This attracts more players to subscribe to the service, increasing the chance that they will also try. Other sports. More Game Pass subscribers means more opportunities for indie games, which is why indie developers want it. The ABC deal to go through. And these metrics are enough to justify their reasoning.

Related reading:

Man: Fall flat is a Puzzle platform The game is developed by No Break Games founder Tomas Sakalauskas and published by Curve Digital. The indie title was launched. PCmacOS, and Linus on July 22, 2016. After seeing great success, it has since received ports. PlayStation 4 and 5, Xbox one, Xbox Series X|S, Nintendo SwitchGoogle Stadia, iOS, and Android.

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