EA Sports FC 24 – Review



I wasn’t expecting much when EA and FIFA parted ways. I always thought that EA is on their way and that we will see the same old football game with a couple of changes here and there, as always. I was partially right in my assumption about EA Sports FC 24 and I was very surprised by all the changes for this year’s entry in the long-running series.

EA Sports FC 24 is the latest football game developed by Electronic Arts. The game replaces the EA Sports FIFA titles. Everything one can expect from a FIFA game is present in FC 24: Career Mode, Volta Football, Manager Mode and, of course, Ultimate Team.

Before we continue, I just want to say one thing about FC 24: only because it is rebranded, EA’s premium sports game. It does not have drastic changes compared to previous years. Instead, the game chooses to incorporate small incremental changes to its game modes. However, I have noticed that the number of changes is much greater compared to what I normally notice in an annual sports title.

One of the most significant changes this year is the addition of play styles. These seem to be an evolution of Attributes. Basically, the game tracks and records players’ movements through the new and improved HyperMotion V. Using that data, the game can recreate the habits of real-life players at a scale and pace not possible with the old motion capture technology. Not only that, but these playstyles have the potential to give you an advantage on the field. If nothing else, it’s refreshing to see so much variety when it comes to players running around and performing their signature moves.

Career mode has seen some changes that give you more control over your Avatar. You have more management options to better define how you want the course of your long career to unfold. To help achieve this, you are assigned a player agent. The agent handles the finer details, such as putting together a list of potential business destinations with the promise of a higher salary. As for gameplay, they give you short and long term goals to work towards.

I decided to go as a midfielder for Inter Miami FC, alongside Lionel Messi. In half a season I was able to go to more famous clubs and charge more for my services. But I’m at Inter Miami and I like where I am. That might change once we win a championship or two. But I like where I am now, playing for the club whose status has undoubtedly been elevated by Lionel Messi.

Other than that, I like that there is variety in the number of introductions before each game. It gets very tiring having to watch the same intro over and over again. (Something pretty obvious in a certain basketball simulation game. But I digress.) Cutscenes aren’t all that common to see unless you’re going through a big career change, like making the starting lineup or announcing something. big. I kind of wish there was some kind of story mode, but I guess EA insists on wanting to play it safe, at least in this first entry.

Ultimate Team is the flagship mode of any EA football game, whatever the name of the title. Here, players face each other using cards that represent the players. If we’re talking about NBA 2K, the mode is comparable to MyTeam, just with previews of booster packs and less emphasis on making you spend money. But make no mistake, to build the best teams in FC 24, you’ll have no choice but to work hard or spend a little extra money.

Evolutions is a new progression system where certain cards are given objectives to complete. By completing these objectives through matches, they can evolve into stronger cards. It’s not something you absolutely should do, considering that the rarest cards are usually the strongest. But it’s a nice change of pace to mostly static gameplay. Ultimate Team rewards mastery, and Evolution gives you the opportunity to work on aspects of the game you haven’t yet mastered.

When it comes to changes to how cards are monetized in gameplay, I can’t really say. It seems the same to me as in previous installments.

One mode that took me by surprise was Volta Football. The mode is street football with an added arcade element. I ended up having more fun than I expected while playing the game mode. Everything moves fast in this mode. Games can be over in a matter of minutes thanks to enhanced skills. He doesn’t go so far as to bet everything on madness.

When it comes to images, there is a noticeable improvement in the level of detail of the models. But let’s face it, they won’t be that different than they were last year. However, I appreciate the more subtle changes, like folding clothes and getting dirt on them after a fall. The audio is right where you would expect it to be. The new lineup of commentators does a good job of describing the action happening on screen. I don’t see many problems when it comes to that.

I didn’t encounter any game-breaking bugs when it came to visuals and performance. Everything worked without problems on PS5. There were some cases of unnatural movements, especially when it came to tackling players over the ball. But I’d say it’s a credit to Hypermotion V for making every action look as fluid as possible.

If I have anything really negative to say about the game it’s that it can be too easy at times. I tried to play between amateur and professional. And I’ve noticed that the AI ​​allows you to do pretty much anything on the lower difficulties. It’s not uncommon to see double-digit leads in semi-pro matches. And it always seemed strange to me. It’s like the AI ​​isn’t set up correctly.

If my biggest problem with EA Sports FC 24 is that it hasn’t done enough to separate itself from its FIFA origins, then it’s starting off on the right foot. This goes beyond a simple rebrand. EA’s flagship football series has never looked or played as good as it does now. Unfortunately, history tells me that this is nothing more than the starting point of a long and steady decline. The good news is that it started on a very high note. So we might as well enjoy it while it’s good. It may not last long. I recommend EA Sports FC 24 for newer players who want a good starting point into the series.

EA Sports FC 24 Review Featured Image

EA Sports FC 24 – Review

Definition of punctuation

When a game’s problems are undermined by its greatness, then it’s something to invest in if you have some to spare.


HyperMotion V adds a lot to the immersion

A higher volume of incremental changes

Impressive amount of visual details

Evolution feature is a welcome addition


No innovative changes

Much of the same old, same old.

Ultimate Team is functionally the same

Inconsistent difficulty settings



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