Crisis Core Final Fantasy VII Reunion

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In early 2005, Sony launched its first portable console, the PlayStation Portable, often referred to as the PSP. It released a lineup of unique games such as Assassin’s Creed Bloodlines, Persona 3 Portable, Kingdom Hearts Birth by Sleep, and more. One of the games that really intrigued me was Final Fantasy VII Crisis Core. The game had unique features that surprised me and now, Square Enix has remade it for consoles.

Crisis Core is a remake of Final Fantasy VII Reunion Crisis Core. The story elements and gameplay are similar but have been significantly improved to match the settings of consoles such as the PlayStation 5 and Xbox Series X. For those new to the series, the game is a prequel to Final Fantasy VII (FFVII) where the main character is not Cloud but his best friend and mentor, Zack. Everything in the game will show how important Zack was to Cloud and what events led Cloud to follow his path, including his rivalry with Sephiroth.

Crisis Core Final Fantasy VII Reunion Review

Not only do players get to see Cloud, but there are other familiar FFVII characters that players will be happy to see and locations that are very familiar but also new to explore. FFVII Remake also has familiar scenes that players will be surprised to see and familiar summons that they will find amusing.

The gameplay of the new Crisis Core game is still the same. Still, it was optimized for the PS4, PS5, and Xbox series consoles. The game uses a mix of hack and slash systems with more JRPG elements that allow players to further explore the world of FFVII. Not only is there a combat system, DMW or Digital Mind View, where players can manually use a series of attacks to improve Zack’s stats or perform attack combos to finish off enemies.

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Enemies that used to look more difficult to face are now more manageable and difficult to fight. With the right equipment such as materials and accessories, players will explore new and old abilities from the FFVII series. An interesting part of what I like is the constant use of the Materia Fusion system that allows players to create new Materia with better stats and abilities to defeat enemies faster.

The way the story plays out depends on how the players want to progress. They can choose to go through and through story missions or improve their stats and collect better equipment through side missions. Sadly, I am disappointed with the side missions in the game. Most of it was repetitive and I was hoping for some more challenging missions. I know this game is a remake, but I felt they could have done things to make it better.

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In terms of graphics, the majority of it is really well made. The cutscenes, even though they are from the PSP version, are better suited for viewing at 4K quality. Seeing familiar scenes like Genesis, and Angel vs. Sephiroth in better quality made me want to play the game again and again. During combat and exploration, Zack’s natural stance and body composition, including his movement, are greatly improved and I love how dedicated Square Enix was to making sure they made the FFVII series one of the best in video game history. Perfectly made to leave a mark.

Crisis Core is a great JRPG for the FFVII reunion 2022 ending. I highly recommend this game to many JRPG players looking to start the FFVII series as it will give them more knowledge of the game from start to finish. Not only that, if players want a sense of familiarity with the game, they can enjoy it as a handheld experience on the Nintendo Switch but I would highly recommend that they play it on the PS5, Xbox Series X, and Special Edition. Must play to view on PC. How much the game has improved.

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Crisis Core Final Fantasy VII Reunion – Review

Definition of score

When a game’s problems are held back from its greatness, then it’s something to invest in if you’ve got a spare.

Occupation

Excellent graphics

A playable old memorabilia walkthrough

Plays an important role in furthering the history of the world of FFVII.

The combat system has not changed or improved.

Cons of

Too many repetitive missions

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