Creative Assembly’s Hyenas canceled by SEGA. It was a multiplayer extraction shooter developed in the UK studio.
SEGA warned investors that it will record losses for the year. It said: “Profitability has been reduced mainly on European bases.” This has resulted in SEGA implementing “structural reforms aimed at increasing efficiency” and overhauling games in development. “We have made the difficult decision to cancel some titles in development, as well as reduce overhead,” SEGA said.
“In response to the lower profitability of the European region, we have reviewed the portfolio of titles of each development base in Europe and the resulting action will be to cancel Hyenas and some unannounced titles in development,” SEGA said. “Accordingly, we will implement a reduction in work in progress for titles in development.”
Creative Assembly shared a statement to IGN to reveal that a redundancy consultation had begun and that jobs may be lost.
“Creative Assembly, part of Sega Europe, has announced the start of a consultation process on layoffs, in addition to ending development of Hyenas,” the statement said. “This decision affects areas of its UK operations, which may result in job losses.
“We understand this has a significant impact on our people, whether they are directly at risk of being made redundant or not. Our people-first approach remains fundamental to how we operate; The priority is to work with those whose jobs are at risk and reassign them to other opportunities available in CA whenever possible.
“We are absolutely committed to delivering more exciting gaming experiences in the future, which will delight both current and potential players around the world.”
The official Twitter account also posted a statement to confirm the cancellation. The development team revealed that it was not a decision taken lightly and admitted that their plans were ambitious. It seems like it was difficult to complete.
Last month, SEGA admitted that Hyenas was a difficult title to develop. “We cannot talk about this title because the details have not yet been announced at this time,” SEGA said. “As this is a challenging title, we are striving to improve its quality for launch in the first line of development. In parallel, we are also making final adjustments to its business model.”