Bethesda releases new hotfix for Starfield. Promise to bring highly requested features

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Highlights of the story

  • Starfield, Bethesda’s monumental new RPG, is finally out, and is sending shock waves throughout the industry for all it’s bringing to the table.
  • It was, and still is, one of the biggest releases of 2023, and it’s something that the devs want to be evergreen for “years and years” to come.
  • We’ve got a new hotfix for you. Starfield today, and is focused on improving stability, increasing game performance, and fixing previously reported bugs.
  • Where in the post Bethesda announced the hotfix, it also said that the devs are working on bringing top features requested by the community to Starfield, including controls for brightness and contrast, an FOV slider, an HDR calibration menu, and Other.

Taking to Reddit, Bethesda has made a new announcement. Hotfix For Starfield, detailing some of the areas of the game that have been improved while updating the community on what’s coming next. Beginning the post with gratitude, Bethesda assured fans that its Space RPG will receive continued support for years to come, and that Features Requested by fan feedback are on their way.

Starfield Updates and Mod Support – September 13, 2023
by theu/BethesdaGameStudios_ IStarfield

Bethesda seems grateful for all the love and support Starfield has received of late. After all, there is the title Early announcement teaser Fast forward to 2018, and it’s been almost 5 years since the game was released. gave expectation Space was through the roof for RPGs, and so far, it’s seemingly delivered on multiple fronts.

update Version 1.7.29 Claims a handful of fixes and improvements for Starfield, mainly focused on increasing stability Xbox Series X|S and other to keep polished Frame rate Smooth and stable, not to mention starfield blocking crash down on you. The hotfix also applies lenses to certain searches and removes bugs to ensure a better user experience.

  • All they can buy is money.: Fixed an issue where player activity could result in a quest blocker.
  • In the unknown: Fixed an issue that could prevent quests from appearing after the game is complete.
  • Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.

Another notable part of Bethesda’s recent post is how it’s encouraging players to keep providing feedback to developers. He says that even if the request is not considered immediately, there is always the possibility of receiving the attention of the thinker after a while. The post illustrates this with the example “City maps

First of all, a huge thank you to all of you who play Starfield and for your support. We are absolutely blown away by the response and everything you love about the game. We’re also reading all of your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be supporting for years and years to come, so please keep all the feedback coming! Even if we don’t get around to your requests right away, we’d love to do it in the future like city maps,” the post reads.


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Additionally, a myriad of new functionality will land for Starfield sooner rather than later. Keep in mind that these are features that have been requested by RPG fans, thus prompting Bethesda to listen to feedback. Will be made official soon.

  • Brightness and contrast controls
  • HDR calibration menu
  • FOV slider
  • Nvidia DLSS support (PC)
  • 32:9 Ultra Wide Monitor Support (PC)
  • Eat buttons to eat!

That last one in particular cracked me up, but on a more serious note, native DLSS support is coming to PC players of Starfield, and that’s fantastic news. Bethesda’s biggest launch ever is definitely bringing out the big guns after its official release, and it seems like there’s always something new to come in the RPG, given how actively the developer listens to the community.

Starfield in-game screenshot
Starfield in-game screenshot

For those who missed it, though, Starfield can now run on older hardware.thanks to potato Mod you can download. NexusMods. The idea is to strip all the resource-rich structure of an RPG and strip it down to its bare bones, thereby freeing up critical resources and allowing the title to run like butter in return. A fair trade-off for those with a budget PC at the moment.

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