Activision games can allow fans to influence players’ gameplay.

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Highlights of the story

  • Activision’s new patent wants to let fans influence other users’ gameplay in real time. Viewers are currently limited in how they can provide user input.
  • The new system will allow viewers to use a voting system to decide which event to hold for the user who is currently playing the game, allowing viewers to actively participate.
  • Created events can range from natural disasters to other gameplay-altering features. Fans can also potentially earn rewards based on their location to watch the players.
  • The company has already patented similar ideas and other innovative features that could change the gaming industry.

There is activation. Recently published a patent which seeks to further stimulate the relationship between spectators and players at the Games. Talks about actively engaging fans with the patent. Streamer A multiplayer game. In other words, viewers who are not currently playing the game and are instead watching others can change their gameplay.

“Patent Dub”Systems and methods for enabling remote viewers to participate in a multiplayer video game play session” will give spectators the ability to influence in-game events in real-time while watching a live stream of a multiplayer title. This will allow viewers to use a voting system to determine which event occurs for the user currently playing the game, allowing them to actively participate.

The current specification describes systems and methods that enable non-players to participate as spectators in online video games and, through a collective voting mechanism, determine in real time the occurrence of certain events or gameplay content. determine,” the patent reads.

FlowChat shows how to incorporate spectator information into gameplay.
The flowchart shows how to incorporate spectator information into gameplay.

Activity argues that the current relationship between spectators and players is not as dynamic as it could be. Viewers who prefer to watch gameplay are currently limited in how they can engage with or provide input to the user.

There is also a need for systems and methods that encourage live audience participation and engage online or remote viewers. Such a system would not only allow users to participate in video games as spectators, but also enable them to contribute to gameplay events or content in real time.

The flowchart shows how to create a video game stream.
The flowchart shows how to create a video game stream.

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Activation specifies that each viewer of gameplay will get a menu with all the choices for possible gameplay events. Each user can vote for their favorite choice, and the resulting gaming event will cater to the most voted option. A user playing a game can be affected in different ways depending on the gaming event.

The company notes that this can range from natural disasters, such as “Earthquake, meteor shower, storm, rain, wind, fire, lightning,” and more. Gameplay can also be modified with changes that are less harmful or beneficial to the player. Additionally, spectators can receive rewards for participating in watching gameplay in accordance with the patent.

The flowchart discusses the operation of the audience monitoring engine.
The flowchart discusses the operation of the audience monitoring engine.

Overall, we recommend taking patents with a grain of salt. The publisher may never decide to integrate it into any of their upcoming games. Activision has previously secured a similar patent to make gameplay more intuitive. Let non-MVPs decide and control bonus matches reserved for MVPs. of the round

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