10 Games Like Legend of Zelda Tears of the Kingdom



The Legend of Zelda Tears of Kingdom, a highly anticipated installment, promises to blend classic gameplay with novel elements. While players eagerly await its release, I have listed the 10 best games like Legend of Zelda Tears of the Kingdom, that offer a chance to hone your puzzle-solving and combat skills, enriching your eventual journey through the Zelda universe once the game releases officially.

Key Takeaways

  • Legend of Zelda Tears of the Kingdom is the most awaited title in Zelda series of video games. 
  • While the game is a few days away from release, you should pick and play the following titles to polish your puzzle-solving & roaming the land experience.
  • Of course, you can always try the following 10 games like Legend of Zelda Tears of the Kingdom that I have listed here before or after the release of Tears of Kingdom: 
    1. Eastward: A post-apocalyptic RPG with dual-character gameplay and compelling narratives in a unique underground setting.
    2. Death’s Door: A linear, dungeon-focused game with a concise story, soul currency system, and straightforward combat.
    3. Okami HD: Combines action, platform, and puzzle genres in a rich narrative deeply rooted in Japanese folklore and aesthetics.
    4. Tunic: A cryptic, minimalist action adventure featuring an anthropomorphic fox, fostering exploration in an isometric perspective.
    5. Tchia: A unique exploration game based on New Caledonian culture featuring soul-jumping mechanics and rhythm game elements.
    6. Star Fox Adventures: A linear adventure starring Fox McCloud in a dinosaur-themed world, enriched with engaging characters and interactions.
    7. Immortals Fenyx Rising: A Greek mythology-based open-world game with customizable characters, flexible combat, and extensive exploration.
    8. Sable: An open-world exploration game emphasizing interpretation, discovery, and simple puzzle-solving in a desert planet setting.
    9. Horizon Zero Dawn: A post-apocalyptic, third-person action RPG with intricate crafting and unique enemy interactions.
    10. Shadow of Colossus: An epic exploration game with strategic boss battles against unique colossi in a vast, seamless world.

Games Like Legend of Zelda Tears of the Kingdom

Here is the table that entails the release date, developer, and release platforms for games like Legend of Zelda Tears of the Kingdom.

S.No Game Name Release Date Developer Release Platform
10 Eastward September 16, 2021 Pixpil Nintendo Switch, macOS, Windows, Xbox One
9 Death’s Door July 20, 2021 (Windows, Xbox One, X/S), November 23, 2021 (Switch, PS4, PS5) Acid Nerve Windows, Xbox One, Xbox Series X/S, Nintendo Switch, PlayStation 4, PlayStation 5
8 Okami HD April 20, 2006 Clover Studio PlayStation 2, Wii, PlayStation 3, Windows, PlayStation 4, Xbox One, Nintendo Switch
7 Tunic March 16, 2022 (macOS, Windows, Xbox One, Xbox Series X/S), September 27, 2022 (Switch, PS4, PS5) Isometricorp Games macOS, Windows, Xbox One, Xbox Series S/X, Nintendo Switch, PlayStation 4, PlayStation 5
6 Tchia March 21, 2023 Awaceb Microsoft Windows, PlayStation 4, PlayStation 5
5 Star Fox Adventures NA: September 23, 2002 Rare GameCube
4 Immortals Fenyx Rising December 3, 2020 Ubisoft Quebec Nintendo Switch, PlayStation 4, PlayStation 5, Stadia, Windows, Xbox One, Xbox Series X/S
3 Sable September 23, 2021 (Microsoft Windows, Xbox One, Xbox Series X/S), November 29, 2022 (PlayStation 5) Shedworks Microsoft Windows, Xbox Series X/S, Xbox One, PlayStation 5
2 Horizon Zero Dawn NA: February 28, 2017 (PlayStation 4), WW: August 7, 2020 (Windows) Guerrilla Games PlayStation 4, Windows
1 Shadow of Colossus October 18, 2005 Japan Studio, Team Ico PlayStation 2

10. Eastward


Tears of the Kingdom and Eastward deliver unique experiences in the RPG genre. While both emphasize exploration and puzzle-solving, they differ significantly in their narrative and gameplay elements. Tears of the Kingdom focuses on a more linear narrative, featuring epic boss battles, companions, and dynamic interaction between characters. It explores innovative gameplay with new abilities that change the way players interact with the environment.

On the other hand, Eastward carries a post-apocalyptic tone, where humanity survives in underground societies. Its gameplay emphasizes the use of two characters, each with unique abilities that players must utilize to solve puzzles and overcome enemies.


  1. Dual-character gameplay offers varied combat strategies and puzzle-solving mechanics.
  2. Incorporates bonus mini-game “Earth Born” for added content.
  3. Fast travel system makes navigation through map areas easier.
  4. Cooking systems can enhance health and provide bonus effects.
  5. Unique post-apocalyptic setting combined with compelling character stories.


  1. Eastward may be complex for players who prefer straightforward gameplay mechanics.
  2. Necessity to switch between characters frequently could disrupt the flow for some players.
  3. Focus on puzzle-solving could detract from the action for those seeking combat-focused experiences.
  4. The division of Eastward into chapters might limit the sense of open-world exploration.
  5. Story is darker, post-apocalyptic tone may not appeal to all players.

9. Death’s Door

Death's Door
Death’s Door

Tears of the Kingdom is a grandiose venture with an emphasis on exploration, puzzle-solving, and a rich narrative. It provides a sense of freedom and creativity by incorporating new mechanics like Recall, Fuse, Ultrahand, and Ascend, each allowing unique interactions with the world. On the other hand, Death’s Door presents a more linear, dungeon-focused approach. The title introduces the player to a concise and compelling story where you play a crow, a reaper collecting souls and uncovering mysteries.

The combat in Death’s Door is more straightforward, with the player relying on a sword, a bow and arrow, and a set of unlockable weapons and magic projectiles. Conversely, Tears of the Kingdom pushes the envelope in combatting creativity with the ability to merge objects and manipulate time.


  1. Linear storytelling makes it easier for players to follow the plot.
  2. Straightforward combat system.
  3. Death’s Door’s checkpoint system mitigates the frustration of death.
  4. The utilization of souls as currency for upgrading abilities adds an RPG element to the gameplay.


  1. The lack of an open world might limit exploration opportunities.
  2. With its focus on dungeons, the title might lack the diversity in gameplay that open-world games offer.
  3. The combat system, while efficient, might not offer as much creative freedom as “Tears of the Kingdom.”
  4. The narrative, while engaging, might not be as expansive or detailed as the narrative in “Tears of the Kingdom.

8. Okami HD

Okami HD PS4
Okami HD remaster

If you look at Games Like Legend of Zelda Tears of the Kingdom and compare it with Okami, it’s clear that both games offer rich narratives deeply influenced by their unique settings. However, where Tears of the Kingdom focuses on compelling character relationships and intricate time and object manipulation mechanics, Okami weaves a tale deeply rooted in Japanese folklore and aesthetics, bolstered by a mix of action, platform, and puzzle elements reminiscent of the Zelda series.

Both games offer expansive worlds to explore but differ in their approach to progression – while Legend of Zelda Tears of the Kingdom offers a more linear narrative, Okami has a significant number of side quests that influence the pace of the story.


  • The unique, artistic visual style, inspired by Japanese ink-wash painting, provides a refreshing aesthetic experience.
  • The gameplay effectively combines action, platform, and puzzle genres, offering varied challenges.
  • The narrative is rich in Japanese folklore, offering cultural depth to the story.
  • Praise system allows player progression and character development.
  • Numerous side quests allow players to explore and experience the world at their own pace.


  • The combat style, being confined to a virtual arena, might be limiting for some players.
  • Okami HD’s heavy reliance on Japanese folklore might make the narrative less accessible to those unfamiliar with the culture.
  • Linear main story might feel restrictive to some players who prefer open-world games.
  • The art style, though unique, might not appeal to everyone.
  • The pace of Okami HD can be slow due to the number of side quests and additional activities.

7. Tunic


Legend of Zelda: Tears of the Kingdom and Tunic, both action-adventure games, present unique aspects and innovations. While Zelda Tears of the Kingdom emphasizes its epic narrative and complex gameplay, Tunic thrives in its cryptic storytelling and minimalist design. The former game offers a grandiose universe with a massive scope of exploration, intricate abilities, and a rich story involving legendary characters.

On the contrary, Tunic invites players into a post-apocalyptic fantasy world, entrusting them with an anthropomorphic fox and encouraging exploration and discovery through an isometric perspective. The contrast lies in their storytelling style: Legend of Zelda Tears of the Kingdom adopts a more traditional narrative, while Tunic embraces ambiguity, its narrative unfolding through gameplay and hidden manual pages.


  • Engaging and immersive exploration elements, promoting discovery.
  • Isometric perspective offers a unique, vintage gameplay feel.
  • Accessibility settings allow for unlimited health or stamina, aiding those who might find it difficult.
  • Intuitive and dynamic combat system with diverse weapon functionalities.
  • The cryptic storytelling approach engages players in decoding the Tunic’s lore.


  • Minimal guidance may prove frustrating for some players.
  • The constructed language can be a barrier to understanding Tunic’s lore.
  • Lack of difficulty settings might limit Tunic’s appeal to a broader player base.
  • Absence of a traditional narrative could be off-putting for those who enjoy structured storylines.
  • Its isometric view may hide pathways and secrets, potentially causing player confusion.

6. Tchia


If you look at Games like Legend of Zelda Tears of the Kingdom, and Tchia, one finds a contrast in both narrative focus and gameplay mechanics. Zelda Tears of the Kingdom takes players back to the familiar yet enhanced world of Hyrule, focusing on the relationships between characters and offering a linear narrative with new abilities adding layers to exploration and combat.

In contrast, Tchia offers an entirely new world based on the culture of New Caledonia, focusing on the journey of a daughter searching for her kidnapped father. The gameplay of Tchia is rooted in the protagonist’s unique power of soul jumping, which presents a different way of interacting with the environment and solving puzzles. Both games, though unique, emphasize exploration and creativity in their respective environments.


  1. A unique “soul jumping” mechanic that allows a fresh approach to puzzles and exploration.
  2. A setting and cultural inspiration not often explored in video games, providing a distinctive world to discover.
  3. Freedom of exploration with the ability to traverse diverse landscapes swiftly.
  4. Rhythm game elements are integrated into the gameplay, allowing players to interact with the Tchia world in unique ways.
  5. Extensive customization options for the protagonist and her equipment.


  1. The “soul jumping” mechanic, while unique, may be difficult for some players to grasp or may not appeal to everyone.
  2. While Tchia offers extensive exploration, the narrative may not be as rich or complex as those in other action-adventure games.
  3. The integration of rhythm game elements may not appeal to all players, potentially interrupting the action-adventure flow for some.
  4. Tchia’s cultural focus, while unique and interesting, may not resonate with players unfamiliar with New Caledonian culture.
  5. The lack of professional voice actors for the Drehu language might impact the quality of Tchia’s voice acting.

5. Star Fox Adventures

Star Fox Adventures

Drawing a comparison between the two games, Legend of Zelda Tears of the Kingdom and Star Fox Adventures, it’s quite evident that both games offer a unique gaming experience. Tears of the Kingdom focuses heavily on the relationship between the characters and their interactions within the world. It emphasizes survival-crafting and introduces new gameplay mechanics, such as abilities that let Link manipulate objects and time.

On the other hand, Star Fox Adventures is a journey filled with intriguing characters and focuses on Fox McCloud’s mission to save Dinosaur Planet. Fox Adventures carries a more linear storyline with a set goal and relies on the charm of its characters and the novelty of its setting to engage players.


  • Engaging storyline with a clear objective and progression.
  • Unique setting with a variety of dinosaur-themed characters that add charm to Star Fox Adventures.
  • Interaction with various tribes adds a layer of depth and intrigue.
  • The inclusion of classic Star Fox characters creates a sense of familiarity for fans of the series.
  • Plot introduces romantic elements, providing a new dimension to character relationships.


  • The linear gameplay may lack the sense of exploration and freedom that open-world games like “Tears of the Kingdom” offer.
  • Title Focuses more on one character, Fox, which may limit player engagement with other characters.
  • Need to retrieve items (Spellstones and Krazoa Spirits) could become repetitive.
  • The villain, Andross, is a recurrent character from previous games, which may feel repetitive for long-time Star Fox players.
  • Absence of a robust crafting system like in “Tears of the Kingdom” could limit gameplay diversity.

4. Immortals Fenyx Rising

Immortals Fenyx Rising

When drawing parallels between Legend of Zelda Tears of the Kingdom and Immortals Fenyx Rising, some distinct differences emerge. While both games are steeped in rich lore and mythology, their narratives diverge significantly.

Legend of Zelda Tears of the Kingdom appears to offer a more linear storyline with emphasis on companionship, dungeons, epic boss battles, and the dynamic between the main characters. Immortals Fenyx Rising, on the other hand, presents an open-world experience from the onset, with a heavy focus on Greek mythology, where players embody Fenyx, tasked with the salvation of Olympian gods.


  1. Customizable Player Character: Players can personalize Fenyx’s gender, voice, and appearance, offering a more immersive experience.
  2. Full Open World: From the start, players can explore the Golden Isle’s seven distinct regions, adding variety and depth to gameplay.
  3. Flexible Combat System: Fenyx’s combat prowess can be enhanced and customized with godlike abilities, weapons, and armors.


  1. Stamina Management: Repeated attacks exhaust Fenyx, necessitating a careful balance in combat, which might not appeal to all players.
  2. Heavily Dependent on Greek Mythology: While this is a unique aspect of the game, those unfamiliar with or uninterested in Greek mythology might find it less engaging.
  3. Lack of Team Play: Unlike Tears of the Kingdom which emphasizes companionship, “Immortals” is primarily a solo adventure, which could be less appealing to players who prefer team-based gameplay.

3. Sable


Looking through a comparison lens for the games like Legend of Zelda Tears of the Kingdom and Sable, it’s crystal clear that both offer unique and immersive experiences within their respective worlds, despite their contrasting gameplay dynamics. Legend of Zelda Tears of the Kingdom is a richly woven tale of adventure set in Hyrule, emphasizing companionship, epic boss battles, and a high level of player engagement through new abilities and features, such as Recall, Fuse, Ultrahand, and Ascend.

On the other hand, Sable is an open-world exploration game with a distinct narrative style, focusing on individual interpretation, discovery, and simple puzzle-solving. Sable’s non-linear approach and the freedom to roam across a desert planet, Midden, is significantly different from the structure of Tears of the Kingdom.


  • Open-world design offers players complete freedom to explore at their own pace.
  • Emphasis on interpretation and discovery promotes individual gameplay experiences.
  • Stamina-based mechanics introduce a unique challenge.
  • Customization of hoverbike parts and clothing allows for personalization and impact on gameplay.
  • NPC dialogue and environmental cues create an immersive narrative experience.


  • Lack of combat could be disappointing for players seeking action-based gameplay.
  • Absence of a set storyline might leave some players wanting a more structured narrative.
  • Puzzle-solving elements could be considered too simple for players looking for complex challenges.
  • Overall pace of Sable might feel slow to those accustomed to fast-paced action.
  • Customization options, while intriguing, may not have a significant impact on the overall gameplay.

2. Horizon Zero Dawn

Horizon Zero Dawn

Legend of Zelda Tears of the Kingdom and Horizon Zero Dawn both games display an impressive depth of world-building, but their approach to gameplay and narrative structure differs significantly. In Tears of the Kingdom, we’re offered a more linear storyline, focused on the relationships between characters, with emphasis on companions, villages, and epic boss battles.

On the other hand, Horizon Zero Dawn presents a third-person, action role-playing adventure set in a post-apocalyptic world dominated by robotic creatures, offering a complex crafting system and unique enemy interactions.

Related: Horizon Zero Dawn Trophy Guide


  • An intriguing post-apocalyptic world teeming with robotic creatures.
  • A comprehensive and strategic system encouraging creativity.
  • AI mimics wild animal behaviors, adding unpredictability to gameplay.
  • A variety of weapons and combat styles keep battles interesting.


  • The narrative structure might be too scattered for some.
  • Complex enemy interactions and crafting could overwhelm newcomers.
  • Character relationships might seem less developed compared to Tears of the Kingdom.

1. Shadow of Colossus

Shadow of the Colossus
Shadow of the Colossus Remake

Legend of Zelda Tears of the Kingdom and Shadow of the Colossus, while different in many respects, share a common thread in their emphasis on exploration and impactful combat. Both games present players with vast, open-world landscapes that encourage curiosity and discovery.

Games Like Legend of Zelda Tears of the Kingdom and Shadow of the Colossus place significant importance on mastering environmental challenges, often requiring players to use their surroundings strategically during monumental boss battles. In the same way, Link in Legend of Zelda Tears of the Kingdom uses unique abilities to navigate his world, Wander in Shadow of the Colossus is tasked with identifying and exploiting the weaknesses of each colossus, creating a thrilling and ever-evolving gameplay experience.


  • A seamless, expansive world that encourages exploration.
  • Each colossus presents a unique challenge, testing strategic and combat skills.
  • Shadow of Colossus’s story unfolds subtly, leaving room for interpretation.
  • The title requires players to use their surroundings strategically in combat.


  • The only enemies in Shadow of Colossus are the Colossi.
  • The game lacks character interactions and relationships.
  • Each colossus presents a significant challenge, which may frustrate some players.
  • Despite its size, the Shadow of Colossus world can feel empty due to a lack of NPCs and activities.

Wrapping Up

And with this, I have concluded my take on top 10 Games to play if you Like The Legend of Zelda: Tears of the Kingdom. While I am sure, there are more than ten games that are similar to Tears of Kingdom, to me, the above 10 are the perfect titles that offer more or less the same experience you can expect from Legend of Zelda Tears of Kingdom.


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